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- on exitFrame
- go(the frame)
- end
-
- on mouseDown
- set sp to the clickOn
- case sp of
- 2:
- set the visible of sprite 2 to 0
- updateStage()
- bsound()
- set the visible of sprite 2 to 1
- updateStage()
- go(1, "menu")
- 3:
- set the visible of sprite 3 to 0
- updateStage()
- bsound()
- set the visible of sprite 3 to 1
- updateStage()
- go(1, "ura")
- 4:
- set the visible of sprite 4 to 0
- updateStage()
- bsound()
- set the visible of sprite 4 to 1
- updateStage()
- quit()
- 5:
- go(73)
- 6:
- go(74)
- 7:
- go(75)
- 8:
- go(76)
- 9:
- go(77)
- 10:
- go(78)
- 11:
- go(79)
- 12:
- go(80)
- 13:
- go(81)
- 14:
- go(82)
- 15:
- go(83)
- 16:
- go(84)
- end case
- end
-